Frequently Asked Questions
What is REM?
REM is an x-ray horror / runner game with psychological elements that brings themes of tragedy, PTSD, and survivors guilt into focus for the player. Set in a burning high-rise office building in 1996, your goal is to find survivors and escape. Survive both reflex-based and cerebral challenges to navigate safely to the end-- all while combating the effects of a psychosis that blurs nightmare and reality.
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As a Player, you will be tasked with navigating puzzles that span variable numbers of floors, which may require you to backtrack in the face of ever-encroaching flames and collapsing floors from above. These puzzles will usually involve obtaining one or more key items to clear gates that block your path, but not always. In such an ever-changing environment, you must employ careful fore-thought before rushing to the gate within the time remaining. Otherwise, the people you're trying to save may not make it out alive.
This does not stop the narrative, however. After all, the choices you make are final. Just be sure you are willing to live with the consequences.
What are REM's target platforms?
Right now, our target release platform is on PC through Steam, with plans for a mobile release as well and possibly even a port to MAC. This is all depending on the technical challenges ahead, but the idea is to release on PC first, and then move to other platforms from there.
Why is the game called REM?
The title has deep significance in the underlying meaning of the game. You'll have to play the game and find out!
What tools are you using to develop?
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Unity 2018.2.2f1
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Blender 2.79 and 2.8 Beta
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Adobe Photoshop
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Sourcetree
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GitLabs